Starkiller was a surprise, to be sure, but a welcome one. While originally indifferent, after some serious thought I believe he was the greatest addition Capital Games made in 2021. Despite the fact that it was an end-of-quarter cash grab, it opened up a whole new avenue for SWGOH players to hope for.
Officially, the bulk of content created under the Star Wars umbrella was deemed non-canon by The Mouse© upon its acquisition of Lucasfilm. This was a devastating blow to many long-time readers, gamers and collectors-and by some opinions, was doubled down with the new trilogy. For some of these players, having Rey and Supreme Leader Kylo Ren be the first of a new generation of power in the game, was an additional insult. “It was as if millions of voices suddenly cried out in terror, and were suddenly silenced.” (Space Hobo)
By all means, SWGOH players began to expect the game to only include Mouse-approved canon characters. However, a ray of hope still shone brightly-the content from the Knights of the Old Republic. The original XBOX games, now both old enough to go to war (and available to download on your phone?!?) are classics, and KOTOR2 is without a doubt my favorite console game of all time.
However, KOTOR2 was not actually focused on the Sith Lords (despite the title), but The Exile, the intentionally nameless character who later became Meetra Surik. I believe that, based on how Starkiller was brought into the game, we could also receive similar content from my favorite console game. While Mara Jade, Dash, Darth Talon and Kyle Katarn had no known connection with SK, Meetra’s would most certainly be characters from the game-and all whom you could turn to Force Users. Let’s go over potential requirements, kit theories, and more!
Meetra Surik: Light Side, Old Republic, Support, Jedi, Lost Jedi
Meetra would be on the same power level as Starkiller right off the bat. She would absolutely be loaded with Omicrons for grand arena and territory wars, turning her squad into a force just below-if not on par with-Galactic Legends. Her true power would lie in her Force Bond unique, granting all allies that are Lost Jedi and Old Republic percentages of multiple stats based on relic levels that began stacking as the battle goes on, in the form of a unique buff that can’t be copied. Once that new buff reaches a max stack, then all allies with the OR and Lost Jedi tags are granted a new ability to reflect their ascension to force-wielding characters. As for the rest of her kit, Meetra will have some heavy support built in, with some ability to heal on her basic and grant protection up to all allies, as well as a Battle Meditation technique to grant offensive buffs for several turns. Another one of her unique abilities would also reduce the damage she received, instead dishing it out to her LJ/OR allies.
Atton Rand: Light Side, Scoundrel, Old Republic, Attacker, Lost Jedi
Atton was part of the Lost Jedi-whom Traya said were meant to become the next new wave of the Jedi Order. He didn’t know that he had the potential to become a Jedi(or Sith, if you went down the path of the dark side), but was revealed to him and unlocked by Meetra Surik (otherwise known as the Jedi Exile). His pivotal moment occurred on Nar Shaddaa, where he told the then-Exile of how he used to hunt Jedi, and how he finally gave it up after a pure moment of selflessness from a Jedi he killed.
Atton’s basic would likely deal an additional percentage to Jedi due to his history as a Jedi hunter. He would likely have a special that grants him stealth for a few turns similar to Princess Leia, and two unique abilities-one that grants a small chance to assist if the leader, and another that revives him if the leader defeats an enemy on their turn. He would hold the Lost Jedi tag, as all of Meetra’s other requirements would, due to the latent nature of their characters.
Bao-Dur: Light Side, Old Republic, Support, Lost Jedi
Bao-Dur would be an amazing addition to SWGOH. His remote would be present in the same way Iden Versio’s ID-10 is, granting assists with small amounts of damage, and a self-destruct that deals damage equal to a percentage of Bao-Dur’s health. Bao-Dur would also have a Shield Disruption special, a unique that would have a small chance to assist the leader if they are OR, extra damage to dark side, scoundrels, and Sith on another, a second special that regains protection for him and a random ally under 100%, and a small percentage of protection recovery/max protection increase on his basic. All this would reflect his journey after the events of Malachor V, his ability to understand shielding better than anyone in the game, his awakening on Dantooine, and the importance of his remote to the end of the story.

Mira: Light Side, Scoundrel, Bounty Hunter, Attacker, OId Republic, Lost Jedi
Mira would be another unique addition to the game. While technically she would be granted the BH tag, being realistic, she would almost never get her contract, as it would mean removing her from the Meetra lineup. It would still be fleshed out, however-likely around damaging an enemy without defeating them. The “useful” aspects of her kit would likely include a heavy amount of stealth, working with thermal detonators, stuns and other debuffs to slow down opponents. Mira’s transformation, which also occurs on Nar Shaddaa, would tune her into the abundance of life on the planet, which with Meetra’s help she learned to control rather than be overwhelmed by it. This would likely be shown by an unnaturally high evasion and tenacity in her kit.
Brianna, The Last Handmaiden: Light Side, Tank, Old Republic, Lost Jedi
The Handmaiden would help round out the squad in the form of an extremely durable tank. Her hand-to-hand Echani combat training, stacked with a naturally high constitution in the game, made her extremely reliable in combat. Her kit would have high defense, counter chance, tenacity and health steal built in to reflect this. Her basic would also have a stacking damage to opponents she had already damaged as time went on, similar to Finn’s. Of the aforementioned characters above, hers would be the most streamlined and simplistic, without even the need for a zeta-but would be most effective in the Lost Jedi squad.
Overall, these characters would be useful, but only reach their ultimate potential under a Meetra lead. Some could be slotted into other OR leads, Scoundrel leads, and/or BH leads, however limiting them to be successful under the Lost Jedi tag would be essential, similar to how Bad Batch could be used under Clone leads, but are best sticking to their faction.
The story is there. The kits are almost perfect for the game as it exists. So, the real question is-when should we expect this? Considering how valuable, powerful and useful Starkiller is, we may see this happen within the next year-and if they keep to pattern, at the very end of the year. The bonus is that other characters could easily be brought in, both main and side: G0-T0, the dark side robot, Mandalore (who is really Canderous), the Jedi masters you try to gather, and so many more. KOTOR 2 would bring a new life to the game, making the Old Republic tag both more popular and relevant-and one can only hope Capital Games is gearing up for a massive swing towards this as future content.
And there we have it! Over 100 games were made for the Star Wars universe, and this is but one of many that could be brought into the game for the enjoyment of fans of all ages. Until next time, holotable heroes, and remember-relic your Mace!















































